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Increasing Adherence in Aging Interventions Using Action Video Games by Adding a Social Component

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Souders, D. J. (2013). Increasing Adherence in Aging Interventions Using Action Video Games by Adding a Social Component: Investigating the Interaction Between Game Type and Multiplayer Game-Play. Retrieved from http://purl.flvc.org/fsu/fd/FSU_migr_etd-8718
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Choose the citation style.
Souders, D. J. (2013). Increasing Adherence in Aging Interventions Using Action Video Games by Adding a Social Component: Investigating the Interaction Between Game Type and Multiplayer Game-Play. Retrieved from http://purl.flvc.org/fsu/fd/FSU_migr_etd-8718

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