Some of the material in is restricted to members of the community. By logging in, you may be able to gain additional access to certain collections or items. If you have questions about access or logging in, please use the form on the Contact Page.
Explaining expert chess players' dramatically superior skill represents an outstanding unsolved theoretical problem for cognitive psychology. This review extends and re-evaluates the current state of theories on chess skill, highlighting the strengths and weakness of various theories ranging from general abilities to chunking theory to more modern variants. After describing limitations with earlier approaches, a new theory is described based on Productions RElating STored Organizations (PRESTO) of chess pieces in memory. I discuss how this theoretical framework, extending and elaborating Ericsson and Kintsch's (1995) proposal for long-term working memory in chess, addresses established empirical findings, makes testable new predictions, and how it is related in several respects to the earlier theories. These predictions are examined in three studies, illustrating how the model can explain characteristics of chess problem solving and planning behavior as well as a historic increase at the highest level of skill.
A Dissertation Submitted to the Department of Psychology in Partial Fulfillment of the Requirements for the Degree of Doctor of Philosophy.
Includes bibliographical references.
Florida State University
Use and Reproduction
This Item is protected by copyright and/or related rights. You are free to use this Item in any way that is permitted by the copyright and related rights legislation that applies to your use. For other uses you need to obtain permission from the rights-holder(s). The copyright in theses and dissertations completed at Florida State University is held by the students who author them.